﻿using SkiaSharp;

namespace MonoGame.Extended.Overlay {
    public enum FontWidth {

        Normal = SKFontStyleWidth.Normal,
        SemiCondensed = SKFontStyleWidth.SemiCondensed,
        Condensed = SKFontStyleWidth.Condensed,
        ExtraCondensed = SKFontStyleWidth.ExtraCondensed,
        UltraCondensed = SKFontStyleWidth.UltraCondensed,
        SemiExpanded = SKFontStyleWidth.SemiExpanded,
        Expanded = SKFontStyleWidth.Expanded,
        ExtraExpanded = SKFontStyleWidth.ExtraExpanded,
        UltraExpanded = SKFontStyleWidth.UltraExpanded

    }
}
